Josh Jeffries

Development Lead.

Prior to joining Austella Josh was a founding member of a VR start-up company based in Somerset, focussed on the development of corporate VR experiences. Josh brings with him a wealth of development experience across mobile, PC and console platforms. Most recently Josh worked on Radial-G in implementing a handful of new features including weaponry, something in VR that is extremely complex and would make coders twice his age weep. Josh brings a sense of calm to every task and can mainly be heard saying “yes, no problem, when do you want it for”.

In his spare time, Josh can mostly be found tearing up dirt tracks on his mountain bike.